Morale If brought below 10 hit points, or if his allies are killed, he casts invisibility and flees. Slippery. OFFENSE. Armor of Othrys. These necromancers learn how to attach the last echos of an humanoid existence and bind it into a shadow form. The Domain of Death Clerics are essentially the grim reapers of 5e. and posted to my Homebrew site for my D&D 5E campaign set in Eberron. Artificer. Make a melee spell attack against each target. Mass Suggestion. Non-Magical Items. Fireball, a 3rd level spell, is dealing 8d6, or roughly 28 damage. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage. Range: 60 feet. But NEF doesn’t technically heal it gives. GitD Skeletons move faster, can jump, can throw (have 3 bones). Casting Time: 1 action. The casting time spell is 1 action and duration are instantaneous. Plus the way they seemed to want it to work would cause some completely nonsense interactions, like Negative Energy Flood, they wanted anything that impacted either to. The cursed rites of your druidic circle allow you to transform into volatile, dangerous abominations. Поток негативной энергии (Negative Energy Flood) | Заклинания D&D 5e. If it doesn’t explicitly talk about damaging Undead it shouldn’t do damage to them with 5e rules. Range: 60 feet. (Though its interaction with Metamagic may be strange, specifically Twinned Spell) or Negative Energy Flood. . If the cradle is destroyed, the scion of Memnor emerges from the dissipating cloud. A creature whose negative levels equal its current levels or Hit Dice is slain, becoming a wraith. Unless the target is undead. Description not available (not OGL). a zombie beholder to take control of via Command Undead. A 5th-level Warlock and Wizard spell. Once you are in, you can select the spells that you like by clicking on the checkbokx in the left of the spell in the table, in this way, it will get. A Duskblade uses Mana Points to bolster their attacks, reflexes, and other abilities with magical energy. 1/day each: True Annihilation (5e Spell), Vortex (5e Spell) Magic resistance. At Higher Levels. The spell Negative Energy Flood (XGtE pg. 2nd-level Circle of Death feature. You send ribbons of negative energy at one creature you can see within range. 163) states: A target killed by this damage rises up as a. Tool Proficiency. Challenge 23 (50,000 XP) Amphibious. danse macabre animate dead undead thrall. Conjure elemental spells tweaked to summon undead instead. I feel like Negative Energy Flood should affect more than one creature at a time if you upcast. 6th LEVEL Create Undead does exactly what it says on the tin. A spell from Xanathar's Guide To Everything. Yes, the DnD 5E Synaptic Static spell is a great option. Once you are in, you can select the spells that you like by clicking on the checkbokx in the left of the spell in the table, in this way, it will get. RAW and RAI, Cure and Inflict spells will work as though the Dhampir were undead. Living creatures within the area take 1d8 points of negative energy damage per two HD of the elemental. As a bonus action, you can expend one use of. Negative Energy Flood. This is both a solid defense against many enchantments, as well as a way to give yourself ~33 temporary hit points with Negative Energy Flood if you have that prepared often. Negative Energy Flood. You’ll be shocked to see how effective your zombie army is when they are both tankier, deal more damage, and get one extra body on each cast!. Land-born mortals who sail the open sea forget the reasons their ancestors dreaded the ocean, even as. You send ribbons of negative energy at one creature you can see within range. Heretek007. 5th-level necromancy. Death Domain (Revised) The Death domain is concerned with the forces that. A spell that temporarily animates single skeleton/zombie for a minute so level 1 necromancers can feel like a necromancer. Danse Macabre, Negative Energy Flood: Channel Divinity: Control Undead. The target must make a Constitution saving roll. Negative Energy Flood 5th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, M (a broken bone and a square of black silk. We can further increase the 60 hitpoints by adding a bunch of Temporary hitpoints with the spell 'Negative Energy Flood'. In oganm/wizaRd: Spell list and tools for D&D 5e. The target must make a Constitution saving roll. 5th-level necromancy. Negative Energy Flood. The other half is bludgeoning, which is another very common damage type among 5th edition Dungeons & Dragons spells. Danse Macabre, even Negative Energy Flood I think, all benefit from additional health and damage when an undead is created through them by a. Casters: Warlock , Wizard. Jul 25, 2022, 09:44 am. 5-level Necromancy Casting Time 1 action . Negative Energy Flood can kill a creature and summon an undead. Controller Icons should be finished except for Aura of Purity and Dominate Person spells Zombies do not. Necrotic Damage 5e. 4th level, 50 foot burst centered on you, will save-negates. You send ribbons of negative energy at one creature you can see within range. Reply. . Whenever the lich takes damage, the target must make a DC 18 Constitution saving throw. From what I gathered, in 4e the Abyss, Positive Energy Plane, Negative Energy Plane, Plane of Air, Plane of Earth, Plane of Air and Plane of Water all collapsed into the Elemental Chaos, where these god-like beings called primordials live. Not your problem. 1/day: abi-dalzim’s horrid wilting, create undead. The Negative Plane is an infinite black void. Stuff like "a healing spell leaves a scar instead of healing perfectly" or "someone's shadow tries to murder another shadow". Honestly that's about it. Planar Binding – 1. This site was designed with the . For a spell to heal undead with necrotic energy in 5e, the spell would need to explicitly say so, like the spell Negative Energy Flood from XgtE, which states: If you target an undead with this spell, the target doesn't make a saving throw. 你向施法距离内的一个生物发出一条丝带状的负能量。. Unofficial Description: Causes necrotic damage to target. Like the stat blocks from 5e. Deathless can also benefit from spells such as Regenerate and Heroes' Feast, as well as. 施法時間: 1個動作. Most often, when such individuals approach the midnight realm, they find they are unequal to the task. When you choose this domain at 1st level, you gain the extinguish cantrip if you don't already know it. This is my favorite spell, simply for the chaos. The Negative Plane is an infinite black void. Price (per Sane Prices) 1,540 gp. Yet there are those who would tap into its fell power, to use its energy for sinister ends. Their life is snuffed out, they are wounded, or they die. You send ribbons of negative energy at one creature you can see within range. Range: 60 feet. When you cast this spell using a spell slot of 6th level or higher, the range increases to 60 feet. Sure, it means you. For the wizard class, you will need to select the School of Necromancy from the list of options displayed in the Wizard class. There aren’t too many use cases outside of that. A "prestige class" is a class that cannot be chosen at creation, representing specialized training at the very least, and usually narrative paths. 163 Tags: warlock wizard level5 necromancy. Necromancy. Sin embargo, el mago hace un mejor uso de ellos con la mayoría, particularmente con la Escuela de Nigromancia D&D 5e Tradición Arcana. Your magic deepens a creature’s understanding of its own talent. For a spell to heal undead with necrotic energy in 5e, the spell would need to explicitly say so, like the spell Negative Energy Flood from XgtE, which states: If you target an undead with this spell, the target doesn't make a saving throw. Draconic Presence. 6th Level. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The classes with the most necrotic spells include Wizards (13), Warlocks (12), Clerics (7), and Sorcerers (7). ”. 163) and Danse Macabre (XGtE, p. Negative Energy Flood - a somehow worse version of Blight with lower damage and "utility" in giving a near useless amount of THP to one single undead. It would be better to upcast animate dead to make more. (same way that the belief that paladins hold gives them their power in 5e). 163. Range: 60 feet. Negative Energy Flood is a spell for 5th edition published in Xanathar's Guide to Everything . 163. Creating the undead through the use of necromancy spells such as animate. I would consider having the banging noise be root structures from trees infused with extraplanar energy pulling open like giant maws in the tunnel - so that they can grab the PCs and drag (one or more of) them into the Feywild or Shadowfell. Unofficial Description: Causes necrotic damage to target. Now, Finger of Death, an Instantaneous-Duration Spell, works by arcing negative energy through the target. Your connection to Shar has taught you the deeper secrets of the Shadow Weave. Each plane is a universe with its own rules with regard to gravity, geography, magic and morality. i think in terms of FR lore, the gods of magic made it so that mortals can no longer cast spells higher than 9th level when things were changing from 4e to 5e. Design goals. As an action, the paladin targets one undead creature he or she can see within 30 feet of him or her. At Higher Levels. Duration. Controller Icons should be finished except for Aura of Purity and Dominate Person spellsZombies do not. There are 20 necrotic spells in DnD 5e. Negative Energy Flood is too unreliable for general use, as it has to strike the killing blow and creates an uncontrolled zombie. This can manifest in ways such as unusual. Charm Monster. Rolling a d80 is as easy as rolling a d100. DnD Spells List enables your to create your own spellbook for your character! Click on the "Create your Spellbook" red button in the top of the table to enter in spellbook selection mode. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. If you look at other damaging 5th level spells, the damage is quite a bit less. Alternatively, keep it as it is, but the skeleton can't regenerate health using healing magic. Negative Energy Flood. There are more esoteric undead-creating spells for a necromancer build in D&D 5e. Categories:. You send ribbons of negative energy at one creature you can see within range. 3/day each: circle of death, harm, soul cage. You send ribbons of negative energy at one creature you can see within range. Beginning at 18th level, you can channel the dread presence of your dragon ancestor, causing those around you to become awestruck or frightened. Components. When living things encounter negative energy, its like matter meeting antimatter. This list has been updated to discuss more of the best Necromancy spells 5e, and a little more. It can be found on page 163 of Xanathar's Guide to Everything . So while it is true that 5e has stepped back from grounding every single effect in those terms,. Components V, M. A gnome grins to himself as he produces a scalpel and carves out the bones from a fresh corpse amongst many on an old battlefield, handing them to a skeleton following at his heel, catering to his every whim. Casting Time: 1 action. The Wizard spells 5E has on offer help your character do everything from deceive enemies, raise the dead, or just deal massive, massive damage. Illumine Soul. Negative Energy Flood 5th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous You send ribbons of negative energy at one creature you can see within range. Components V, M. Negative Energy Flood. Casting Time: 1 action. [ Déluge d'énergie négative ] level 5 - necromancy. Portée : 18 mètres. Negative Energy Flood 5th-level necromancy Casting Time: 1 action Range: 60 feet Components: V, M Duration: Instantaneous Casters: Warlock, Wizard. 3) The caster must have the spell prepared, or in case you do not have to prepare spells, the spell only has to be known. A target killed by this damage rises up as a zombie at the start of your next turn. Casting Time: 1 action. Clarified zombies raised by Negative Energy Flood are hostile to everybody, including the summoner's party; Fixed Lightning Lure to work with Destructive Wrath Channel Divinity and fixed its prepare effect; Made the mod compatible with other mods that would modify the same spell lists through the Script Extender Circle of Death. Added Order Domain controller icons; Added Blessed Strikes optional rules. But there will be always the risk of the undeads lose control or you die and they attack other living beigns. Welcome, brave adventurers, to a world shrouded in shadows and teeming with arcane power. Negative Energy Flood (5 th Level) This spell deals 5d12 necrotic damage on a failed save to a target creature. There are more esoteric undead-creating spells for a necromancer build in D&D 5e. Blood magic is, in most settings, fundamentally profane. This list has been updated to discuss more of the best Necromancy spells 5e, and a little more. Level 5 Necromancy Casting Time. Nonmagical vegetation in that area withers. Negative Energy Flood (1A) Instant : 60 ft: Necrotic: Send ribbons of negative energy at a creature who if dies, turns into a zombie in the next round. Negative Energy Flood. Negative Energy Flood ( pointer) 5th-level necromancy. Skeletal spirit. Negative Energy Flood: 5th-level: No: 0: Abi-Dalzim’s Horrid Wilting: 8th-level: No: 0: Shadow Of Moil: 4th-level: No: 150: Soul Cage: 6th-level: No: 100: Create Undead: 6th. I, personally, would change up a number of spells from. Magic Items. Each creature in that area must make a Constitution saving throw. [ Negative Energy Flood ] niveau 5 - nécromancie. 6th LEVEL Create Undead does exactly what it says on the tin. On a failed save, the target must obey the paladin's commands for the next 24 hours, or until the paladin uses this Channel. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. So, in the case of Negative Energy Flood, the dhampir and non-construct risen would technically be affected by both parts of the spell, and lose 5d12 hp as well as gain 5d12 / 2 thp. If it says it heals humanoids it doesn’t heal any other type of creature. This can work for other rolls, such as a d40 or a d200. 153). cause death, as well as the negative energy that destroys life. This seems to imply that the creature killed rises as a zombie with exactly the statistics stated in the Monster Manual. A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. Negative Energy Flood, 5th level Necromancy (Warlock, Wizard). However he does not die, the hobgoblin is filled with blight and left for his wounds to fester so the rot will spread. V, M. So, removing the spells that are already on the Sorcerer spell list, here's what we have. Clarified zombies raised by Negative Energy Flood are hostile to everybody, including the summoner's party; Fixed Lightning Lure to work with Destructive Wrath Channel Divinity and fixed its prepare effect; Made the mod compatible with other mods that would modify the same spell lists through the Script ExtenderCircle of Death. 3rd level, close range, 20 ft burst, Will save-half. For sorcerers and wizards, I think your first option is wither and bloom at 2 nd, then blight at 4 th, then enervation and negative energy flood at 5 th level. As these pockets float through the Borders, they slowly decay. Wizard. Each creature in a 20-foot-radius sphere centered on that point must make an Intelligence saving throw. Dungeons & Dragons 5e Spells. Many types of damage can be inflicted on adventurers in the DnD universe, above and beyond the usual weapons-inflicted hazards that are part and parcel of an adventurer’s everyday life. Wizard. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. The caster targeted a visible creature within a range of 60 feet (18 meters), sending bands of negative energy. Edit: Misunderstood. 195k. A humanoid slain by this attack rises 24 hours later as a zombie under the wight's control, unless the humanoid is restored to life or its body is destroyed. 163. Once you gain access to one of these spells. Here we provide the complete list of DnD cantrips and 5E spells available for Wizard characters. Also the new Negative Energy Flood spell deals necrotic damage to living creatures and gives Temp. The core issues of the spell: Okay, even the superficial: 10d6 of healing output, an average of 35 points of healing off a 2 nd -level slot. So the tone of the whole encounter would be Strahd leading an army, from the back like a proper genera, and laying out spells while the monsters and ghosts he summons do the physical work. Range: 60 feet. You send ribbons of negative energy at one creature you can see within range. 817 plans to address continued erosion and associated flood risk by constructing approximately 2,800 linear feet of setback levee, degrading the same stretch of existing levee, and using the degrade material to buttress a section of the existing levee on the north bank of the Bear River beginning at the. save or take 5d12 necrotic damage. A tall, gangly woman dressed in a tattered black cloak beckons a wandering man into an alleyway. Then again, 5e has never really been super-great about internal consistency. Negative Energy Flood. Chrono-Manipulator. So I'm in a group of close friends playing 5e through Fantasy Grounds. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. Negative Energy Flood (¹and it's even questionable if this counts because the spell isn't directly doing damage) That's it. Casting Time: Action. Dungeons & Dragons,D&D,龙与地下城及相关Logo均为Wizards of the Coast LLC的注册商标。 本维基由用户自行创建、维护,与上述公司无关。 如无特殊标明,本维基记载的所有资料均出自Wizards of the Coast LLC公开发行的资料,译本出自纯美苹果园或其他社区用户的贡献。 如果本维基未经允许使用了您的译本,请. Negative Energy Flood (XGtE) Summon Greater Demon (XGtE) Synaptic Static (XGtE) Wall of Light (XGtE) 5th Level. Bold in the spell description indicates my addition to the spell. Its a 5th level necromancy spell and it works on a warlock, & wizard classes. Speed fly 60 ft. It is completely black, absolutely dark. Energy in the game are powerful, often magic-fueled effects (and the exact definition is up to the DM) I only found a single use of the word in the PHB that can be interpreted in the physics sense, on p. After looking at all the stat blocks, I think Wizards really messed up here. Casting Time: 1 action Range: 60 feet Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous You send ribbons of negative energy at one creature you can see within range. Negative damage does not heal undead, but negative energy does. Controller Icons should be finished except for Aura of Purity and Dominate Person spells The sphere is immune to all damage, and a creature or object inside can’t be damaged by attacks or effects originating from outside, nor can a creature inside the sphere damage anything outside it. Teleportation Circle. Necromancer. You send ribbons of negative energy at one creature you can see within range. Scroll of Negative Energy Flood Rarity Rare Type Scroll Sanity Category Consumables Relevant Page Number 200 Price Range (per DMG) 501 - 5,000 gp Price (per Sane Prices) 1,540 gp. Synaptic Static in DnD 5E is a damage spell used in combat. They went out of their way to make it lame. Best Cantrips in 5eBest Bonus Action CantripsBest Area Effect (AoE) CantripsBest Damage CantripsBest Artificer CantripsBest Bard CantripsBest Cleric CantripsMar 17, 2022. 163) Possibly one of my favorites on the list, this spell offers a whopping 5d12 damage (half on a successful save) and it gives you a free zombie if it kills the target! That’s a great deal for a 5th level spell. social skills) is. Xanathar’s Guide to Everything p. Activities Calendar; Gym Schedule; Information. Range: 60 feet. Passwall . layout: post title: "Negative Energy Flood" date: 2017-11-16 sources: [Xanathar. d80. It's a small change with very large implications. The corpses of particularly vile gods, fortresses of liches, beings of pure entropy, the prisons of world-ending evils. Source: Xanathar’s Guide to Everything p. However, it could easily become out of control if you’re not careful. Re: What ways are there to control undead in 5e? Command. Unless the target is undead, it must make a Constitution saving throw,. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. Death Throes (Su) A negative energy elemental that is killed explodes in a flash of swirling negative energy that affects all within the area (the radius for its death throes ability is the same as the radius for its negative energy aura). Princes of the Apocalypse brought to D&D 5e a new story that sees the material plane threatened by four prophets who seek to bring the powers and dangers of the elemental plane, as well as a whole. You can cast each of these spells without expending a spell slot. Devils and necrosis. 距離: 60英尺. Mana Points are a Duskblade’s source of power. Choose up to three corpses of Medium or Small humanoids within range. A crackling cord of negative energy tethers Nihilator to the target. Added Death/Grave Domains had Negative Energy Flood added back to spell list since they were added to 5e Spells again. It's worth mentioning that healing effects that don't call out undead, like regeneration, or spells that work differently on undead, like negative energy flood, can be effective ways of regaining hit points without any kind of reduction. Casting Time: 1 action. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics). . 3rd level spell. 163 Tags: warlock wizard level5 necromancy. 5 months late, but resistances don't stack like this. 5d12 damage is roughly 33 damage. No Prep The Town That Lives. Costs 100 gp a piece. Duration: Instantaneous. 5th-level necromancy. 負能量洪流 [Negative Energy Flood] XGE. (Can be turned or controlled like an intelligent undead, is harmed by positive energy and healed by negative energy, etc). Positive energy often heals living creatures, though not always (for instance channeled positive energy to harm undead or the life blast spell). 7. Blood mages are either furtive, fugitive, or stake their ground outside the reach of the common law or the common rabble. Negative Energy Flood 5e Witch Bolt 5e Wall of Light 5e Flesh to Stone 5e Create Undead 5e Enervation 5e Contact Other Plane (Ritual) 5e Maddening Darkness 5e Thunder Step 5e Hold Monster 5e Power Word Pain 5e Mirror Image 5e Finger of Death 5e Poison Spray 5e Misty Step 5e Far Step 5e Shatter 5e Major Image 5e. About Press PressUndead type has no inherent mechanical effect in D&D 5e. Negative Energy Flood. It looks really cool on paper, but at lv 9 the undead you control don't have the hitpoints for the healing to be worth the 5th level slot; and the damage is worse than Blight, a lower level spell. A target killed by this damage rises up as a zombie at the start of your next turn. ” negative energy wave: Sor 4, Wiz 4 “Surge of negative energy rebukes or bolsters 1d6 HD/level (max 15d6) worth of undead. Let chaos rain!!!Steel Wind Strike 5th-level conjuration Casting Time: 1 action Range: 30 feet Components: S, M (a melee weapon worth at least 1 sp) Duration: Instantaneous You flourish the weapon used in the casting. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. This spell, when it deals a fatal blow to an enemy, they return as a zombie on the next turn and attack whoever is closest to it. Due to not really knowing what his full technique is, this is mostly just based on the one thing we do know about (and some manga stuff as well, but I won’t elaborate to avoid spoilers) Build: I would go variant human (tough feat), lvl17 blade singer wizard/ lvl3 fighter (psi warrior) Bladesinger: I choose blade singer because. A subreddit for D&D 5e homebrew. Whenever a creature casts a spell against you that causes necrotic damage by spending spell slots, you regain hit points equal to the amount of hit points that spell would cause in damage. Probably my favorite spell on this list, purely for the chaos. Multiclassing . 豁免失败则受到5d12点黯蚀伤害,豁免成功则伤害减半。. 5 reference Positive and Negative energy directly, whereas the mechanical designations have been changed to Radiant and Necrotic. See forum for details of implementation. negative energy flood (NEF) is a lvl5 spell and states that: "You send ribbons of negative energy at one creature you can see within range. Temps d'incantation : 1 action. half as much damage on a successful one. Negative Energy Flood. ; Reach 15 ft. 你向距離內一個可見生物發出絲帶狀的負能量。. Casting Time: 1 action. Negative Energy Flood. Unfortunately, this spell requires a Constitution save, which is usually one of the strongest saving throws, and the zombie you raise is not under your control. Contingency – 5. 5th-level Necromancy Casting Time: 1 action Range: 60 feet Components: Duration: Instantaneous You send ribbons of negative energy at one creature you can see within. You can also target. If a flask of holy water. For as long as the spell lasts, it subtracts 10 from the hit point damage dealt by any negative energy effect. If we think having only one target makes the spell half as good as cone of cold , then we might expect negative energy flood to also create a creature that is half as good as conjure elemental , and then it. Components: V, M (a broken bone and a square of black silk). Now we have a rather formidable fighter that takes a lot less magical equipment to make powerful. Shadow of Moil when taking radiant damage. No Prep The Psychic Maelstrom. The positive and negative energy planes exist in my campaign setting as they are a core element of the design of the entire universe. See forum for details of implementation. Please PM any. Sorcerer Spells. The Raven Black. A target killed by this damage rises up as a zombie. Other classes may also have access to certain spells under certain conditions. The staff has 50 charges for the following properties. ” Tome and Blood: negative energy ray: Sor 1, Wiz 1 “Ranged touch, 1d6 negative energy damage; +1d6/two levels above first (max 5d6). Additionally, this is too strong of an effect to be activated on a bonus action; make this an action instead. You send ribbons. Giving the Circle of the Land new spell lists opens up more playstyle options for the full caster Druid. danse. Prismatic spells, such as color spray and prismatic spray, also fall into this subtype. MToF says the of the 5e Nightwalker: The Negative Plane is a place of darkness and death, anathema to all living things. Necromancy spells manipulate the energies of life and death. Skill Empowerment* Synaptic Static* Telekinesis. Therefore, the aim is to give each spell list at least one interesting non-Druid spell at each Circle Spells level. Life Transference and Negative Energy Flood do the vampire thing, but in reverse. Each source of healing states how it affects undead, and constructs for that matter. Negative Energy Flood . Major negative-dominant planes are even more severe. You transmit negative energy through a creature you see within range, causing it searing pain. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or half as much damage on a successful one. While the information provided on the two planes is somewhat limited, being expanded on in the 2nd edition The Inner Planes (1998) and the 3rd edition Manual of the Planes (2001), there is still enough information to know that these two planes are highly dangerous for any. To qualify for multiclassing into the Life extracter class, you must meet these prerequisites: Intelligence 13, Constitution 13.